Difficulty brief
Impossible?
200 waves · four-thread gauntlets · route warfare. Build the route with workshop tools and keep the traced pattern intact through the final wave.
Campaign facts
- Length
- 200 waves
- Starting gold
- $60
- Tool limit
- 128 on the bench
How this campaign changes the bench
- Dual ground streams can begin with the first wave.
- Mixed waves can begin immediately.
- Escorted bosses begin at wave 16.
- Masterwork level 6 unlocks at wave 100.
- A deterministic varied deck brings specialists, formations, and command bosses.
Two ways to play
Standard permits replay forks, Strategy Finder, and build-guide practice. Ranked Challenge uses the same published campaign rules but locks assistance and assigns the seed through a server ticket.
Only a qualifying Ranked Challenge clear that passes exact replay verification receives CERT.
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Send the canonical guide, copy its address, or save the workbench card.